Export from unity to fbx8/3/2023 There can be a number of reasons for this: Why does Unity create duplicate materials? TGA's can support full alpha channels for transparency or gloss maps and other shader functionality.PNG's are pretty efficient and can support transparency.PSD's can be good for an iterative workflow, but may contain many unused layers ultimately.Unity supports Most texture formats including PSD's, JPG's, PNG's, TGA's, Bake or Generate new material types and test the parameters are imported e.g.Make sure your 3D application material has supported parameters.Bake or resave your textures if they are procedural or an unsupported format. ![]() ![]()
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